Intro
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Battlecity is a remake of the action/strategy/online game using SDL for
portability. Players will have the option to join existing teams or
start their own city. In both cases they will need to attack and defend
to gain ranks.
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Background
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Battlecity was first released in 1985 on the NES. The gameplay consisted
of driving a tank and destroying other tanks while defending your base.
The same gameplay was remade later on for PC by a company named
Codehammer. This time around it incorporated online teamplay, city
building on a huge terrain and perfectly balanced gameplay. After the
game's server was taken down, players tried to recreate this once
addictive game. Using sourceforge we hope to encourage current
developers to unite and work on the same code together and hopefully
reach more developers.
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Genre
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Combining basic Warcraft-like city building, ressource management and
intense online teamplay, battlecity will feature a wide set of weapons
and items. Players will have to use the tools given to them by their
citie's mayor to destroy opposing teams. With their teamates they will
need to find a way to the rival's command center where they will have
the chance to annihilate the city. While mayors of a city need to make
sure their command center's is well garded and unreachable. Good city
design and plans of attack are key to survive on the battlefield.
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Platform
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Battlecity is coded using SDL for portability. Our main concern is
windows, but we intend to port it for other operating systems.
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Target audience
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With a small fan base still waiting for a remake of Battlecity and
addictive yet simple gameplay, we are positive the game will appeal to
hardcore and casual gamers 10 to 25 years old.
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Competition
Battlecity's biggest competitor is ARC. A free online multiplayer game
featuring teamplay. We could also compare the ressource management, city
construction and modern look to Command And Conquer
Author: RiZeUp
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